Hear that? …Boo! That’s the sound of one of Overwatch‘s most-beloved yearly events, Halloween Terror! If you enjoyed the critically-acclaimed seasonal event last year, you know that it means a new game mode, sprays, emotes, and (of course) new legendary skins to feast your eyes on.
Dr. Junkenstein’s thirst for revenge still burns…
So heroes beware: Overwatch Halloween Terror returns!
— Overwatch (@PlayOverwatch) October 10, 2017
Read on to learn exactly what this event has to offer, and how to conquer the dreaded Junkenstein!
Additionally, there’s a new brawl mode named Junkenstein’s Endless in which players face twelve waves of Zomnics and bosses in a fixed combination. Once the twelfth stage is reached, bonus waves continue to spawn.
Junkenstein’s Revenge brawl mode is a three-lane defense game with two objectives: kill all the enemy bosses, and defend your wall from mobs (enemy NPCs). The game will only end if all players die or enemies destroy the gate.
Every character provides an important function in this brawl mode, and paying close attention to the game is crucial.
The first aspect you’ll notice in Junkenstein’s Revenge is the limited hero selection. You can only choose four characters: Hanzo, McCree, Ana, and Soldier: 76. In Junkenstein’s Endless, you also have the following characters available on your roster: Genji, Torbjorn, Widowmaker, and Zenyatta. This hero selection isn’t random — each character fulfills an important in-game function.
Hanzo: Your main purpose is to use your Dragonstrike ultimate on the enemy boss. Dragonstrike will provide a continual stream of damage to bosses, while also wiping enemy mobs. Make sure to stay on the move.
Soldier: 76: Your role is is to focus enemy mobs. Since Soldier: 76 is a short-range character, use your ultimate to knock off enemy mobs close to your door. You are the main line of defense between the enemy and the door. Also, drop your healing Biotic Field as often as possible.
McCree: You should focus on using your Deadeye ultimate and flashbangs on enemy bosses. Deadeye will instantly kill any enemy once loaded, but it doesn’t last forever. McCree’s ultimate is the biggest game-changer in this mode. Keep in mind that Ana’s ultimate will speed the Deadeye process along, so ensure that you and Ana are in sync with your ultimates. Most importantly, activate your ult out of sight from enemies. Flashbang also does a great job of canceling enemy ultimates.
Ana: Your need to heal and use your Nano Boost ultimate on allies, and hit enemy bosses with Sleep Darts. Ana has the unique ability of providing both offensive and defensive capabilities. Focus on healing, and ulting McCree whenever a new boss approaches.
Five villain forms of Overwatch heroes appear throughout Junkenstein’s Revenge. All enemy bosses come fully equipped with their capabilities, and will ult once their health bar reaches a certain, low level.
The Reaper (Reaper): Reaper is the first, and most active, enemy boss in the game (appearing three times). Immediately after spawning, he will Shadow Step from his ledge to the floor. His position never changes (in front of your gate). The best method to finish him is to have Ana stun him immediately, and then let McCree defeat him using Deadeye.
Junkenstein’s Monster (Roadhog): Roadhog is the second boss that appears (he shows up two times). Besides using his hook, which will interrupt McCree’s ultimate, his most annoying trait is his ult, Whole Hog. This will will defeat your allies and knock off their positioning. If Roadhog begins ulting, stun him. This is key, as he has the highest health count of any enemy boss.
Dr. Junkenstein (Junkrat): By far the most annoying in all modes, Junkrat is the third boss and appears twice in Junkenstein’s Revenge. Instead of having free range of the map, Junkrat spends the game on a perch where he aims and launches grenades. When Dr. Junkenstein appears, spread out! Clumping as a group will allow Junkrat to do more damage to your team per grenade. Stunning Junkrat relies completely on Ana’s Sleep Dart ability.
The Summoner (Symmetra): A new addition to Junkenstein’s Revenge, Symmetra appears two times on the broken rampart across the Junkenstein perch. Upon spawning, she will also deploy a Shield Generator which protects all enemy mobs. You need to deal with this immediately. All of Symmetra’s usual abilities, except Sentry Turrets, are available to the boss.
The Witch (Mercy): Mercy only appears once, in the final round of the match. Once initiated, Mercy will revive both Junkrat and Roadhog and continue healing Roadhog for the remainder of the match. Defeat Mercy first, as she will heal enemy bosses.
Each mob, like the heroes and bosses, has a distinct purpose and threat level. They are also unique to this event. Ignore the capabilities of any one, and you risk defeat by all three.
Zomnics: Otherwise known as the little ones, Zomnics are the basic mobs in the match. They do not attack, but upon reaching your gate they explode and deal damage to both the gate and fellow characters. These mobs are the first you will encounter, and will spawn in groups through the middle, left, and right sides at the beginning of the match. This beginning task is important, since Zomnics provide fuel for your character’s ultimate and should not be ignored. Scrap them as often as possible. Most matches end in defeat because of the constant flow of Zomnics.
Zombardiers: As their name suggests, Zombardiers are larger, blue Zomnics which throw bombs at enemy players. They are often found targeting players far from the gate, on the outskirts of the map. Aim to take out these mobs first in every wave, as their constant barrage will not only hurt players but knock them away from their positions.
Shock-Tire: Even out of sight, Junkrat manages to ruin everyone’s good time. At certain parts of the match, Shock-Tires hurl towards your gate. They are fast-moving and jittery, but also come with an audible signal when launched. Keep your ears open, as some heroes even warn you of incoming tires.
Shield Generator: The addition of the Summoner also brings a new enemy spawn: a shield generator which protects enemies and bosses. The generator spawns whenever the Summoner does, and isn’t destroyed even when you defeat the Summoner. It spawns at the top of the left-hand steps, so be sure to look for it when the time comes.
Layout and Positioning
It’s difficult to preserve positioning considering the hectic nature of both the match and teammate play styles.
Every character should, however, be positioned to their strengths.
This layout fulfills three main objectives:
- McCree is out of the direct line of sight, meaning he can ult without much interference.
- Ana is in view of all players, meaning she can heal at will (barring bad aim).
- Soldier: 76 is the least capable of long-range, while most capable of short-range, so standing 76 in the center will allow him to tick off straggling Zomnics. His healing ability also allows for a sort of base camp.
McCree and Hanzo’s positions are interchangeable, although the general play style should reflect their positions (sidelines for long-range, middle for short). Attempt to hold this position as often as possible, even during boss fights.
Additionally, it’s important to know when exactly bosses and in-game events will appear. Luckily, the complete time scheme of Junkenstein’s Revenge is available at the Overwatch Wiki.
Trick or Treat Yo’ Self
Of course, it’s not all Zomnics with Overwatch‘s Halloween Terror event. Blizzard packed this event with “over 100 new cosmetic treats” to make for a great Halloween haul.
It’s time to treat players with new in-game skins, all reflecting the Halloween theme. Here is a quick showcase of all eight new legendary skins Blizzard has provided.
As normal, you’ll earn one Loot Box every time you level up. Each one is guaranteed to have at least one Halloween Terror item inside. If you want more, Blizzard also allows you to purchase Loot Boxes (accessible via the Loot Box section on the title screen).
These Loot Box microtransaction prices range from $1.99 for 2 boxes to $39.99 for 50.
Unique to this event are brand new achievements, which unlock special sprays. The achievements are as follows:
- Survived The Night: Win Junkenstein’s Revenge on Medium difficulty.
- Held The Door: Win Junkenstein’s Revenge on Hard difficulty.
- Four They Were: Win Junkenstein’s Revenge using each of the four heroes.
- Not A Scratch: Win Junkenstein’s Revenge on Medium difficulty with no damage to the door.
- Unscathed: Win Junkenstein Endless on Hard difficulty with no damage to the door.
- Six They Were: Win Junkenstein’s Endless with six different heroes.
- Dawn Breaks: Win Junkenstein’s Revenge on Expert difficulty.
- Survivor: Survive four bonus waves in Junkenstein’s Endless on Expert difficulty.
Halloween Emotes, Sprays, and Icons
Blizzard certainly went all-out this season, providing a slew of funny unlockable sprays and player icons.
There’s also, of course, the series of adorable — err, ghoulish — emotes to add the cherry on your Play of the Game sundae.
Have a Spook-Tacular Halloween Terror!
Blizzard is always trying to out-do itself, and this event is testament to that. With a new brawl mode, character skins, emotes, and more, this is surely a Halloween celebration to enjoy. Best of all, this event offers insight into the achievable range and depth of Overwatch and its characters.
Are you enjoying Overwatch‘s Halloween Terror? What’s your favorite part? Let us know in the comments below!