3 Early Access Games That Were Actually Released (And Successful!)

Joel Lee 26-01-2015

Steam’s Early Access program is a mixed bag. Boiled down to its essence, Early Access is little more than a paid beta test — except the one doing the paying is the tester rather than the developer. It’s a strange concept that has been increasingly criticized since it debuted in March 2013.


In theory, Early Access isn’t so bad I Promise Steam Early Access Isn't Ruining Gaming [Opinion] Steam's Early Access program allows developers to sell Alpha versions of games currently in development. The system gives players the opportunity to speak with their wallets if they want to support a work in progress... Read More . You get to play the game now instead of waiting for it to release, and you can provide feedback that helps guide the development process. In reality, it’s an extremely risky move. A report by GamesIndustry claims that only 25% of Early Access games reach completion.

It’s easy to see why Early Access is building up a bad reputation. Still, some good has come of it Steam Early Access: These 5 Games Are Worth Buying Early Would you like to play games before they're even released to the public? With Steam Early Access, you can! Read More and there are several examples that show how useful Early Access can be as long as the developers are smart about it.


Aside from all of these fast-paced high-action run-and-gun shooters is a subgenre that’s quickly being forgotten: the tactical shooter. As the term implies, tactical shooters — also known as “soldier sims” or sometimes “military sims” — incorporate a slower pace of gameplay that emphasizes smart maneuvers, strategic action, and gritty realism The Best Tactical Shooter Games You Need to Play Tactical shooter games take the genre up a notch. Often based on military conflicts, here are the best tactical shooters to play. Read More .

ARMA 3 falls into the genre, carrying on the legacy that was first pioneered by the likes of Rainbow Six and Soldier of Fortune.

ARMA 3 was included as one of the first twelve games in the Early Access program. By then, it had already been in development for over 20 months. It took another six months before the final version was released. How successful was ARMA 3? Within eight months of release, it crossed the “million copies sold” milestone.


Looking back, it’s respectable just how little time the game spent in the Early Access phase. Consider the following: Prison Architect, Kerbal Space Program, and Gnomoria were also one of the “first twelve” in the program, but none of them have seen a final release yet.

Divinity: Original Sin

The story of Divinity: Original Sin‘s development is an uplifting one, enough to infuse any game developer’s heart with a healthy measure of hope. This fantasy RPG is the fifth in the series and serves as a prequel to the game that spawned the series in the first place, Divine Divinity.

Prior to its latest title, the Divinity series wasn’t particularly popular, often being overshadowed by adversaries like Ultima, Baldur’s Gate, and Diablo. Not to say that it was a bad series, because it wasn’t. It just never garnered the kind of critical mass necessary to propel it to the forefront of gaming.

That is, until Divinity: Original Sin walked onto the scene. It started with a Kickstarter campaign in March 2013, raising over $1 million in funds. The original release date of October 2013 was postponed, and then the game entered Early Access in January 2014. Another postponement later and the game finally launched in June 2014.


Divinity: Original Sin sold 160,000 copies within one week and 500,000 copies within three months. Furthermore, it earned a lot of praise from top gaming sites like IGN, Eurogamer, and GameSpot, which called it the best classic RPG to release Love Exploring? These RPGs Are Made For You Many players love RPGs because their large, open worlds offer an unparalleled opportunity to explore a virtual landscape. Here's ten games that you can explore for hours on end. Read More in the last several years.

Wasteland 2

The original Wasteland debuted in 1988. Wasteland 2 hit the shelves in 2014. Has there ever been another hit RPG that took 26 years to produce a sequel? While the spirit of the game did live on in the form of the Fallout series, it wasn’t enough for Wasteland‘s creator.

In March 2012, the game’s Kickstarter campaign went live, attracting over $600,000 within 24 hours and hitting the campaign goal of $900,000 within 48 hours. By the end of the campaign, Wasteland 2 had brought in more than $3 million in funding.

With funds in check, the development team worked on the project for over 20 months before hitting Early Access in December 2013. The game spent another nine months in development, all the while building up a fanbase and spreading by word of mouth, until it officially launched in September 2014 to favorable reviews.


Wasteland 2 is just one of many Kickstarter-funded games that never would have seen the light of day if the crowdfunding trend never took off. If you’re looking for a modern RPG with an old-school feel Old School PC RPGs Are Coming Back And These 4 Games Lead The Charge A number of developers are making games that will remind you of everything you loved about the classics, but with modern presentation and design ideas that can pique the interest of a new generation. Read More , this is one game you have to check out.

Final Thoughts

What’s the common thread that runs through these three examples? Two things stick out to me: 1) all of the development teams already had favorable track records, and 2) they spent considerable time in development before entering Early Access.

While it’s true that Early Access is a risk for the consumer, these three games show us what to look for if we’re going to buy into the Early Access phenomenon. Make sure the developer has released good games in the past and make sure the game is already deep into development. These tips won’t eliminate all risk, but they do work as guidelines.

Do you trust Early Access? Why or why not? Share your thoughts with us in the comments below!


Related topics: Steam, Video Game Design.

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  1. Rondo
    September 5, 2017 at 12:20 pm

    My Top Platformers : (in no particular order)

    Castlevania (NES)
    Castlevania III (NES)
    Super Castlevania IV (SNES)
    Castlevania Rondo of Blood (SNES)
    Castlevania Bloodlines (Genesis)
    Castlevania Symphony of Night (PS)
    Shadow of the Ninja (NES)
    Ninja Gaiden Collection (SNES)
    Rastan (Arcade)
    Black Tiger (Arcade)

    Okay, yes, I'm a little bias towards gothic theme. From my Dark Castle background.

    • Rondo
      September 5, 2017 at 12:31 pm

      ooops sorry, wrong thread!!!

  2. Doc
    January 26, 2015 at 11:43 pm

    Brian Fargo (of Wasteland fame) has also announced The Bard's Tale 4 (and no, not the parody/spinoff title that came out a few years ago).

    • Joel Lee
      January 27, 2015 at 3:33 pm

      I don't have first-hand experience with Bard's Tale but I've heard a lot of good things about it. Interesting to see another ancient franchise being continued (like Wasteland and XCOM). Very cool! Thanks for the heads up.

    January 26, 2015 at 9:20 pm

    This is a little pre-mature but Kerbal Space Program is in beta and will be a full release with the next update. It is also an Early Access title.

    • Joel Lee
      January 27, 2015 at 3:31 pm

      KSP is a shining example of a "good early access title" with the way it has handled development. I don't know of anyone who has bought into it and been disappointed. If KSP was released before this article was written, it would have been on there. Such a great game.

  4. Jessica C
    January 26, 2015 at 9:03 pm

    Shout out to Klei's Don't Starve for also coming out of Early Access with success. Such fun.

    • Joel Lee
      January 27, 2015 at 3:29 pm

      I didn't know Don't Starve was an early access title. I thought it was just Don't Starve Together? Either way, it's a brilliant game and very successful. I was happy to see it gain a lot of popularity on Twitch.