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I have an idea for an application (an educational game), and am trying to decide which platform to develop on (I haven't written code in 10 years, and the learning curve will be high).
I had written a previous post about "making money with Apple Apps", and gotten the feedback 'don't expect to make money - do it because you like it'.
Well - I agree - I'm doing because I like it, but I also like the possibility of selling and making some money from it.
That said - how might I go about choosing what language to develop it in, if I also like the possibility of being able to possibly sell and make some royalties from it ?
Thanks,
Joe
2012-04-10 18:51:00
there is a huge competitionfirst try to establish yourself by making small funky free apps themes then apps those are supported by adds,make a name in the market,then you can give your best shot with the paid version of the app you want to build,and as your app is an educational game i think it will be targeted to teenagers and kids ,and as far as i have seen HERE 90 % teenagers or kids simply don't have apple they use feature phone or an android, sometimes Symbian or blackberry and rarely apple or windows or badaso i think you should develop in J2ME and android first thenport your app to QT and other platforms if you want .BEST OF LUCK
2012-04-07 16:52:00
Well, if you want to make apple apps, which generally earn the most revenue compared to other mobile platforms, then your choice is limited to objective-c. Easy!