What Do You Think Of The New SimCity? [MakeUseOf Poll]

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Last week we asked you what is the best note-taking app out there, and the results were surprising. While the votes were split among all the different apps, one app got the vast majority of the votes. But that wasn’t the surprising part. The real surprise lies in second place. Can you guess what it can be?

Out of 496 votes in total, the results were as follows: 0.5% votes for Fetchnotes as the best app, 3% vote for Simplenote, 4% went with Catch Notes, 5% think Springpad is the best app, 12.5% voted for Microsoft OneNote, a full 20% of the voters think pen and paper are the best way to take notes, and in first place, with 47% of the votes, lies Evernote. 7% voted for “other” and gave some awesome recommendations in the comments.

Full results and this week’s poll after the jump.

Don’t forget to check out last week’s best comment by Lee, who won 150 points. Choosing the best comment is getting harder every week, keep up the great discussions!

This week’s poll question is: What Do You Think Of The New SimCity?

Want to make some extra MakeUseOf reward points? The most useful comment on the poll will be awarded 150 points!

Everyone has heard of SimCity, especially the legendary SimCity 2000. The new version of SimCity, called simple SimCity, received only good reviews pre-launch, so no one could predict the debacle that followed. In case you’ve missed it, the new SimCity launched several days ago, but has been unplayable to many who bought it due to server errors. Are you one of those who couldn’t play? Or are you among the lucky who are already enjoying it? Or maybe you don’t feel like parting with $60 just for a SimCity game? Let’s see where you stand!

If you’ve tried the game, what do you think of it? If you haven’t, do you want to? Is there an old SimCity game you especially loved? Discuss in the comments!

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Comments (24)
  • LD

    I think I’ll wait to see if they do something with the DRM.

    If they wont fix that I’ll wait for it to get really cheap.

  • Pedro Moreira

    Consider this: the always online DRM is most likely the best way to fight piracy, so they will not have all those losses the games suffer from piracy. With that in mind, i don’t understand why they make the game so expensive, i mean, yeah the game will not suffer from piracy, but will the pirates pay that much money to play the game or will they just move on and play other stuff? I guess they would pay for the game if it was a lot cheaper, but not $60 (here, in Portugal, it’s 60 euro = $78). So i don’t really see the profit there. Pirates will not steal it, but will also not buy it. All they are doing is screwing the paying customers, by making creating such restrictions to the game.
    Looking at Diablo 3 example, i didn’t buy it simply because of the same DRM. Where i live, my internet connection goes off in the winter because of the weather, so it means that i would not be able to play Diablo 3 during the winter. But well considering that Blizzard made it and it’s so damn good, the servers seem to be so reliable and the game itself receives lots of updates, it really seems to be worth the price and the online DRM restriction.
    Now, SimCity has none of that. I don’t really trust EA with server managing and game updating. On top of that, it doesn’t seem to be that much better than previous SImCity games (some may even say it is worse).
    Another major thing to consider when buying always online games is that somewhere in the future the servers will be shut down and you will not be able to play the game anymore, unless the companies integrate the server code in the game, through an update or something like that. I believe that Blizzard may do that when Diablo 3 gets shut down, but looking at the (lack of) respect that EA have towards its costumers, i just don’t believe they will care about that.

    • muotechguy

      It’s a week after launch and the server problems have been fixed – do your views change? Diablo 3 was also plagued with launch issues due to insufficient server structure.

      The costs of developing modern games rise with each new generation: graphics require care, AI requires more code. It’s simple enough logic: first gen games were capable of being programmed by one hobbyist in their bedroom; modern games require huge teams. The cost, therefore, is higher. As we move forward to full VR worlds and even more intelligent agents within the game, we will see even higher costs and ever more stringent DRM.

    • null

      I agree with what you said, but the server issues were the least important ones, because they would get fixed sooner or later.

  • Bumferry

    When my girlfriend broke her ankle last year I introduced her to the world of sim city as something to occupy her mind instead of watching naff TV all day.
    She is now addicted and has demanded the new game for her birthday!
    I too have been excited after reading many reviews of the game and like the idea of having proper “twin cities” helping each other out and sharing resources and the like.
    I am, however, perplexed at the reasons for “forcing” players to play online.
    I would prefer the option to play on or off line regardless of whether you want to play private or not.
    From reports so far, the connection seems buggy but that could be seen as a good thing as the game is obviously as popular as ever and any crashes and limitations can be ironed out sooner rather than later.
    This will be the first pc game i have bought since… um… sim city 2000!

    • jbruce

      I haven’t had any connection problems for the last day or so – I think they’ve got it pretty well sorted at this point.

  • muotechguy

    I’ve been laughing at the appalling launch since day 1, but less than a week later I’d say they have it under control – I’ve had ~15 hours in game so far, and though there’s a few bugs, I’ve having a fantastic time.

    The always on DRM is annoying, sure, and trying to join a full server is frustrating, as is being forced to start a whole new region because you end up on a different server.

    But when it comes to actually playing the game – it’s better than ever, and a fantastic addition to the SimCity series. Physical city sizes are quite small compared to previous games, but the whole point is that you can now specialize one city, then build the neighbour to take advantage of that, giving each city a unique flavour. This gives the game far more longevity. It’s a lot more of a “game” now than a “sandbox city builder”; things get unlocked as you progress in the city stats, more specialization is available, density increases.

    More importantly, my wife is also loving it; this is one of the few games we can together rahter than her passively watching me play. If she needs something and can’t afford it, we can jump out to global view, hop over to my city, and send her some stuff.

    So despite a shameful launch by anyone’s standards, it’s a fantastic game. I suspect most of these detractors havent actually played it (though possibly not for lack of trying!)

  • carie

    I loved simcity, but the new one just wont work for me as I live in a country where internet is slow and unreliable…
    I do play cities XL and wish focus would fix the memory leakage issue that has plagued the game as it is an awesome simulation game that lets me play the way I want to!

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Affiliate Disclamer

This review may contain affiliate links, which pays us a small compensation if you do decide to make a purchase based on our recommendation. Our judgement is in no way biased, and our recommendations are always based on the merits of the items.

For more details, please read our disclosure.
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