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system requirements for gamesThose of you who’ve ever bought a game that their computer couldn’t run knows how hateful it can be. It’s easy to spend a great deal of money on new games and many stores swear by their no-return policy.

If you want to avoid having to upgrade your machine, you’ll need to dive into the game’s system requirements before you purchase the game. Of course you can roam the stores with your system specifications at hand, but we can always take it easy by using the internet and one of the available web tools.

In the past, we wrote an article about Can You Run It? MUO Games - Analyze Your Computer For Game Compatibility MUO Games - Analyze Your Computer For Game Compatibility Read More , a web application that checks your computer for game compatability, but today we’re going to look at an alternative website.


VGRequirements is another tool that you can use to lookup system requirements for video games. The difference being how it handles the information at hand. Contrary to Can You Run It?, VGRequirements leaves the interpretation of the whole lot up to you. This might not be what non-technical folks want, but it does allow a much quicker and more plain look at the facts.

By searching the site, you can find specifications of nearly any game you can possibly think of – even Mac games.

This ever growing database of technical information is also supported by its users. Though the site admins try to keep everything up to date, any missing game specifications can always be sent to them at contact[at]vgrequirements[dot]info.


system requirements for gaming

The standard game template shows us the minimum system requirements, such as the needed operating system, processor and video memory for the job, and the recommended system requirements, which you’ll need if you want to play the game to its full extent. In most cases, you’ll also find the game’s box art and trailer there.


New games and specifications are added daily. It’s a more than decent site now, but it has the potential to become something even greater over the course of time.

What tool you use for the job depends on your own personal taste. Personally, I favor VGRequirements, because it allows me to take a quick look without having to wait for an extensive computated comparison.

But what sources do you use and why do you prefer them? Tell us, and the rest of the MUO’ers, in the comments section below.

  1. Vadim P.
    January 19, 2009 at 10:47 am

    The search feature seems a little wonky. I searched for 'Savage 2' and it was like 4th in the list.

    • Simon Slangen
      January 18, 2009 at 2:11 pm

      Hmmm... Perhaps, yes. But I know from 'Can You Run It' that it takes a rather long time to retrieve your own system specs. If you just want to quickly check the specs, and move on, I'd go for VGRequirements.

      • Charax
        January 18, 2009 at 4:04 pm

        But how much of that time is "Gathering the user's specs" and how much is "comparing user's specs to requirements", and how much more is "making recommendations as to what to buy/what drivers to upgrade"?

        Besides which, if VGRequirements were just to display the user's own specs (without comparing), they'd only need to collect the specs once each visit - your specs aren't going to change between viewing two different games, so they can be stored in a temporary cookie - you get a minimal delay when you first visit the site and everything else is as fast as it is now, with added utility.

        • Simon Slangen
          January 18, 2009 at 4:25 pm

          True, perhaps it'd be best that way.

    • JayVGR
      January 18, 2009 at 2:59 pm

      Hey Charax, thanks for the response and suggestion. We are working on several features in the background to appeal to those who are not particularly familiar with the specs of their machines.

      We went with this approach primarily because we were frustrated with having to dig through websites just to find information that should be readily available. More importantly we wanted to make it FAST, one search and have results show up immediately.

      Mobile users will be pleased to hear that in the next few weeks VGRequirements will begin to take full advantage of the mobile devices out there.

      Further feedback is appreciated.


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