Perhaps you haven’t heard, but there is a nifty website called Kickstarter where people can pledge to support projects that they’re interested in. Little things – like Android game consoles, eInk watches, and high-budget video games.
Each Kickstarter is its own drama representing the hopes and dreams of at least one person. Will it succeed? Will it fail? Will it become a media sensation? It’s impossible to know before the money starts flooding in – or doesn’t So pop some popcorn and grab your mouse. We’ve got some Kickstarters to watch.
Remote-control racers are fun. Quad-copters are even better. So why not combine the two? That’s exactly what B Go Beyond does by cleverly inserting quad-copter roters into the wheels of a remote control vehicle. On land it operates normally but, when desired, the wheels turn sideways and the blades activate. This looks like a ridiculously fun tech toy, and while the goal of 86,5000 pounds is high, the project has already made over 20,000 with well over a month left to fund.
Do you like mech games? Then you’d better sit down for this one, because there’s a new Heavy Gear game on Kickstarter. The people leading it are none other than the developers behind the Crysis mod MekTek, and they’ve been joined Jack Mamis, lead designer of Crysis and Far Cry. And they’ve grabbed Jeehun Hwang, the composer behind classics like MechWarrior 2 and the original Heavy Gear.
As if all this wasn’t enough, the developers have even promised to build the game in Epic’s next-gen Unreal Engine 4. Nerdgasm! The project needs $800,000 to succeed, however, so ‘mech fans best be ready to open their wallets.
Have you ever wanted to display images in your bike’s wheels? Yea, probably not – but you’ll want to after watching this project’s video. The idea almost seems too bizarre to be true, but it’s real, and Monkey Light came into being through a successful Kickstarter. They’re back for the Pro version, which expands the concept by giving users the ability to add their own designs rather than picking from a small selection of baked-in choices.
The project is already at over $90,000 of its $180,000 goal after just five days on the site.
Recently I’ve written several articles about durable cases for the iPhone and Samsung Galaxy. Though I found some good picks, I was also surprised by how few options were available. Tantrum looks to add to the solution with a super-rugged exoskeleton case that can survive everything from drops to physical assault, yet doesn’t interfere with the touchscreen.
The project has yet to receive much support, but it was just launched, so hopefully the modest goal of $45,000 will be met.
Casetop promises to turn any Android, iPhone or Blackberry into an 11.6” laptop. The universal compatibility promised by the Casetop has gained the project a lot of exposure, but not enough to put the project near its massive $300,000 goal. The relative lack of functioning prototypes (many images provided are renders) and a so-so video seem to have made potential backers wary.
With only six days to go, and $220,000 left to earn, this one’s looking grim.
This project, which hoped to create an easy way for consumers to access information from their car’s computer, is now a contender in name only. Only a few days remain and funding sits at just over $75,000 of the $750,000 goal. A real miracle would be needed to make Lynk successful now.
The Infinity Cell sounds like comic book villain’s ultimate weapon, but it’s actually a simple kinetic charger that’s designed to power your smartphone with the energy created by your day-to-day movements. Ideally, this would make sure your phone never went flat, but it seems not many people are convinced.
Only 99 people have pledged at the time of this writing for a total of $13,500 – far short of the $155,000 goal. A week remains, so there is still a sliver of hope, but the project seems to have run out of juice.
Have you ever wanted to create your own video game levels, but lacked the time and coding skills needed to do so? Pixel Press promises the solution. The project seeks to fund a 2D iOS & Android platformer with a twist; new levels can be drawn on graph paper and then uploaded via photo, giving everyone the opportunity to make their own levels without any knowledge of programming.
The project is currently at over $35,000 of its $100,000 with about two weeks left.
TUG, an open-world sandbox game based on exploration and social interaction, has come down to its final stretch – and it’s a nail-biter! At time of this writing the project sits at just over $185,000 of its $215,000 goal with four days to go. My guess is it will fund, as many games see a final burst towards the end of their life caused by fence-sitters making the leap.
This go-anywhere Internet box bundles a wide variety of connectivity options with the goal of making online access possible in areas where it’s normally not available or difficult to access. Interest has been slow to accumulate, but steady, and the project is now just $1,500 away from its $125,000 goal with 8 days left. I’m sure that, by the time this article is published, the project will be successful.
Estimated delivery for the Brck is November 2013 for the first version and May 2014 for those who pledged for Brck v2.