Dave Parrack is a freelance writer from Manchester, England, with an unhealthy level of interest in technology and pop culture. You can connect with him at About.me now.
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Dave's Latest Posts
Behold, the eighth generation of video games is upon us. The Wii U has already been launched, with Nintendo dropping the successor to the Wii at the end of 2012. Sony and Microsoft will follow suit shortly, with Sony perhaps having unveiled the PlayStation 4 by the time you’re reading this. By the end of 2013 all three next-gen consoles are expected to be out in the wild. The video games industry is at an important junction.
GIFs are commonplace across the Web, but it’s sometimes hard to find the right one for the right situation. Thankfully a new dedicated search engine just for GIFs has arrived. Its name is Giphy and it’s being touted as the place to “Search the best GIFs in the world.” But does it live up to the hype? Let’s “Search in a Giphy” to find out.
It looks increasingly likely that 2013 will be the year when the next generation of video games truly begins. The Wii U is already on the market, but the signs aren’t good for Nintendo. Early sales have been disappointing, and there looks to be little chance of lightning striking twice with the Wii moniker. Which leaves room for Sony and Microsoft to steam in and steal all the glory.
At its core Vine is a simple way for anyone and everyone to record a video fit for consumption on social media sites. However, Vine has the capacity to be so much more. All it requires is some lateral thinking on the part of those making the videos. What follows are eight creative ways to use those six seconds you’re afforded on each Vine video.
The choices one has when buying a computing device are, these days, many and varied. Not only is there a wide range of form factors to choose from, there are also numerous manufacturers and several high-profile operating systems to sort through. It’s incredible that anyone actually ever gets around to actually buying their next weapon of choice.
Poetry is one of the oldest forms of art, predating literacy thanks to its use in prehistoric society. Back then poems were used in order to help the story contained within them to be memorized and passed on. These days poems are used mainly to express feelings that may otherwise remain unsaid. This is especially true when it comes to love and romance. Valentine’s Day is the perfect opportunity to write a poem for your partner.
Valentine’s Day is upon us once more, as it is every Feb. 14. Some people don’t recognize this particular celebration of all things love and romance at all, due to either their religious beliefs, country of residence, or lack of belief in an admittedly-invented holiday. Or, of course, because they’re single. Those people may want to stop reading now, as what follows is an article packed with cheesy platitudes about all things heart-shaped.
When the personal computer first became a feasible purchase for mainstream consumers there was little choice in terms of form factor; you could either have bulky gray box number one or bulky gray box number two. And that was it. Then along came the laptop, which gave consumers a viable alternative. The last few years have seen two new alternatives enter stage right: the tablet and the smartphone.
It’s an unfortunate truth that the best video games aren’t always the ones which make money. Essentially there is little correlation between critical reception and commercial success. The same goes for movies and music as well, though sites such as Metacritic have helped mainstream consumers make informed decisions in the entertainment field. This means some of the best games ever released haven’t generated sequels, or, if they have, not for a long time.
Video games are now commonplace, having grown from being the domain of the geekiest kids in the ’70s and ’80s to mainstream fare in the ’90s and ’00s. In the ’10s you can play video games on dedicated consoles, set-top boxes, computers, tablets, smartphones, and many more devices I’ve probably forgotten to list. They’re here, and they’re here to stay, and yet the debate over whether they’re a force for good or evil is still ongoing.
Video sharing is not a new phenomenon, with YouTube having been with us since 2005, amazingly. There are also a host of alternatives to YouTube, but the Google-owned service must be considered the daddy of them all. However, there’s a newcomer on the scene, one which is gaining a lot of attention thanks to both its ease of use and severe limit on the length of videos. I am, of course, talking about Vine, which you may well have heard of already.
The Web has opened up lines of communication that were previously closed for the vast majority of the world. Anyone with an Internet connection can now head online and talk to someone on the other side of the world using any one of a range of different services. Social networking sites such as Facebook, Twitter, and Google+ are the obvious options. There is unfortunately a tendency to abuse these new lines of communication.
Adult Swim is an American cable television network aimed primarily at adults with infantile senses of humor. This toilet humor with a slightly risqué edge has also found its way into the games Adult Swim offers for free on its website. These games don’t contain anything vile or absolutely unforgivable, but they will be slightly offensive to some. This is both a warning and a promise, depending on your level of sensitivity.
Video games have now been with us for more than 40 years, and in that time they’ve evolved from simple concepts brought forth by muddy visuals (such as the Atari classics) to complex and involving gameplay made real by detailed visuals (such as the best games of 2012). In recent years they’ve also grown from niche hobby to mainstream fodder, especially with the emergence of casual games, and consequently casual gamers.
As a casual gamer I rarely buy brand new games. The number I’ve ever bought on launch day can be counted on one hand, though GTA V will be added to that short list soon. I usually buy used games weeks, months, or even years after a title is released. As is my right. Or is it? The used games market is under increasing threat, to the point that it may cease to exist over the next few years.