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Last week we talked about Diablo 3, and some of the amazing things that I love about it X Seldom-known Awesome Tools To Optimize Windows X Seldom-known Awesome Tools To Optimize Windows Read More . This week, I am going to have to dip my toe into the dark side. After all, as much as I love the game, and will continue to play it, there are some pretty serious issues that need to be addressed. I intended to write one article and fill it with both love and hate, but it turned out I loved too much about the game. Is the same true for the things I hate?

Blizzard issued a patch for the game a little over a week ago that fixed some things, and made some things worse. I was hoping that after the patch I could completely cancel the “things I hate” article, and everything would be perfect, but sadly, that is not the case. In fact, the patch actually created a completely new entry on my hate list.

Overpowered Mob Affix Combinations

For those who do not play Diablo 3, affixes are modifications that will spawn on the harder enemies in the game. They give them special abilities that make them more difficult. For example, you may encounter a mob with fast, invulnerable minions, mortar, shielding and some other affix.

Blizzard has admitted that some of these are overpowered, and they plan to patch them, but for now, they can be a royal pain. For example, shielding happens too frequently, and lasts too long, making these enemies a real problem. Enemies who have minions that you cannot hurt have the same health as enemies with minions that you can. This needs to be changed because the invulnerable minions absorb so much of the damage.

Once Blizzard fixes this, I will have one less thing to complain about, but there is nothing worse than having to quit a game because you were unlucky and met a mob with impossible affixes. You lose your Nephalem Valor stacks when you quit (see last weeks article X Seldom-known Awesome Tools To Optimize Windows X Seldom-known Awesome Tools To Optimize Windows Read More for an explanation of Nephalem Valor).

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Legendary Drops Are Weak

Let’s say you have never played Diablo, and I told you that there are items in the game that are legendary. Would you think these are the epic items? Wouldn’t you assume that would at least be usable? The sad fact is that the legendary items in Diablo 3 are generally garbage. Not only do they drop incredibly infrequently, (Blizzard may patch the drop rate) but when you finally get one, it is unusable and barely worth selling.

Legendary drops are not necessarily meant to be the most powerful items in the game. They are meant to enhance the lore and be fun, but they should also be useable, and other than a select few, most are utter garbage that no high level character would ever use.

Repair costs

Before the patch, I could have said the repair costs are too low. There was almost no punishment for death. You would respawn until your gear breaks and pay a paltry sum to get it fixed. Blizzard realized that this was a problem, and they addressed it by raising costs tenfold. This is just ridiculous. There are times when I will meet up with a couple of the bad mob affixes I mentioned earlier and die a couple of times. That run will lose most of its profit because of how much it costs to fix my gear.

I think an increase of four or five times the previous cost would have been reasonable, but as it stands, I think Blizzard went a little overboard, and until they decide to lower it a little (they have mentioned that it is a possibility) this will continue to be one of the things I hate.

Public Games

A public game is great when you are under geared and need help getting through a part in hell or nightmare, but in inferno (the hardest difficulty), most people who join your game do not belong there, and they just end up holding you back. For whatever, the option to kick them is always unavailable, and if you already have five stacks of Nephalem Valor, you are stuck carrying this person through the game.

All I want is to be able to kick someone out of the room who does not belong. If I am working on act 2, and a person comes in and is getting one hit killed by everything that moves, that just is not fun, and I want to be able to remove them from my game and get someone who actually belongs there.

Conclusion

Diablo 3 is a fantastic game, and the casual player might not even notice any of these issues. However, as you progress and eventually reach level 60, they will become an issue for you. None of them are enough to make me want to stop playing the game, (I am 150 hours deep at this point) but they are certainly worth taking note of.

Thankfully, it is the modern era of video games, and these issues can (and probably will) be addressed with a patch.

In the end, between the things I love and the things I hate, the love wins. If you are a fan of video games, you should at least give Diablo 3 a chance.  Let us know what you think in the comments below.

  1. Kim
    July 9, 2012 at 5:03 pm

    I play a Wizard; completed Act 1 on Nightmare, and I have started a Barbarian also.

    1- Final Act bosses are too easy. I was disappointed with The Butcher as there was no change in how he acts, attacks, or his difficulty from Normal to Nightmare.
    2- On Nightmare, every “shiny blue” mob seem to be Arcane Enchanted. But my Archon form still gets pummelled, even if made of pure Arcane Energy… WTF?!
    3- Grey & white items are COMPLETELY useless. Why are they even in the game?
    4- That authenticator thing is horrible. Once in a blue moon I need to hunt down my wife’s iPod to get the code from the app (I don’t have a cell phone and I already spent 60$ on this game in which that little keychain thing SHOULD BE INCLUDED!!!)

    • Dave LeClair
      July 9, 2012 at 6:59 pm

      Act 1 is meant to be easy. It's designed to get you acquainted with a general idea of how that act feels without smashing you in the face.

      Come back after you play Act 1 inferno and you might be feeling a little different.

  2. Joel Lee
    July 5, 2012 at 7:30 pm

    With every week that passes, I feel more vindicated in my decision not to purchase D3. I just hope Guild Wars 2 doesn't flop (though based on beta feedback, it seems to surpass its own hype).

    • Dave LeClair
      July 9, 2012 at 6:56 pm

      I still love it, in spite of its problems.

  3. Ben
    July 4, 2012 at 6:37 pm

    No offline play.

  4. Vipul Jain
    July 4, 2012 at 1:04 pm

    Main Annoying stuff in short!

    1) Hard to crack
    2) Expensive to buy
    3) No offline play
    4) Messed up servers for online play.. >.<

  5. Matt Smith
    July 4, 2012 at 4:29 am

    The thing I find most annoying is being locked from playing higher difficulty levels with a new character after you've finished them with another.

    I've basically forgot about the game because normal is too boring and I am not going through that slog again just to play the same content with a different class.

  6. Chris Hoffman
    July 4, 2012 at 3:38 am

    Wow, not a word about the DRM, server problems, or real money auction house?

    I suppose that's the article I would've written.

    • Dave LeClair
      July 9, 2012 at 6:57 pm

      I just made 250 dollars on a single item on the RMAH, you will most certainly not hear me complain about that. The DRM is annoying, but a game like Diablo 3 would have pirated to high heaven if it wasn't restrictive. I haven't had any server problems since launch week so I can't really complain there.

    • Chris Hoffman
      July 17, 2012 at 2:26 am

      Different strokes for different folks, I suppose. That's exactly the kind of thing I don't want to be doing in video games.

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