Now that the Oculus Rift is in the hands of developers and enthusiasts (read my extensive review of the Oculus Rift), work on the consumer version is well underway. New games are being developed, existing games are being ported, and every day more people get to experience just how incredible the world of immersive VR can be when done right. So we have the visual element of virtual reality gaming basically sorted, but what about controllers?
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